Famitsu magazine had a chance to interview Final Fantasy XV’s director Tetsuya Nomura. Thanks to Gematsu who were able to translate the best bits of the interview.
Nomura revealed quite a bit of information about Final Fantasy XV, but we’ll just highlight some of the best bits of the interview. Some of the information might be old and some new. In either case, it’s good to know that Square Enix is finally deciding to release the game.
Here’s some of the information Nomura revealed on Final Fantasy XV:
-The decision to move to PlayStation 4 and Xbox One was made two years ago. At the time, it was still expected to be a cross-generation title (on PlayStation 3, as well).
-I did a lot of trial and error on current generation consoles, as I wanted to try various things and squeeze out too much from the hardware. That was the inception of switching completely to next-gen, which was suggested by the company.
-I wanted to make an action-based Final Fantasy game. I toyed with the idea of switching to a first-person point of view and making Noctis the only playable character, and even getting rid of the UI completely. But that would have eliminated any resemblance it had to a Final Fantasy game.
-Thanks to next-gen hardware, I could include destruction, warping to high altitudes, and map changing.
-Currently, we aren’t considering a PC version, but it ultimately depends on demand. Right now, it would take a fairly expensive gaming rig to play the game at full specs but we will consider it if demand is high enough.
-In Final Fantasy XV, it is possible to free-run towards monsters outside the map, as well as ride on monsters and aim at specific parts of their bodies.
Key things to take note here is that Final Fantasy XV was too ambitious to be released for the PS3 and Xbox 360 which is why it’s now a PS4 and Xbox One title instead. It’s also worth highlighting that a PC version of the game is being considered if the demand is there.
As seen in the battle trailer released at E3, the game will also be the most action-packed Final Fantasy game ever released. It won’t be the turn-based style that older Final Fantasy games had.
Eric
June 24, 2013 at 6:15 PMThe demand is there. IT’S THERE DAMNIT