EA and DICE have announced a brand new update is now available for Battlefield V today.
The update itself is just around 1GB to download and it should be out now for the PC, PS4 and Xbox One versions of Battlefield V.
The full patch notes for the update have been posted down below. Check to see the improvements and fixes that have been made on the game.
Weapons, gadgets, Specializations, and vehicles
- Fixed the M1907 SF Recoil Buffer Specialization which was previously not working.
- The ZK-383 and Selbstlader 1916 no longer have the wrong zoom level with some sights when using the Fast ADS movement Specialization.
- Fixed the inconsistency between the length of the visual effect of the Churchill Crocodile
- Fixed the inconsistency between the length of the visual effect of the Churchill Crocodile
tank’s flamethrower when viewing it in third person versus first person.
Balance
- Increased damage drop-off start distance for buckshot and slug ammo by 1 m.
- 12g Automatic and M1897: Increased buckshot maximum pellet damage from 5 to 7.2.
- M30 Drilling: Increased buckshot maximum pellet damage from 5 to 6.3.
Maps and modes
- Practice Range: Fixed a bug where players would get stuck when using the Redeploy or Restart Practice Range functions.
- Combined Arms: on Hot Pursuit, the correct number of soldiers needed to advance the objective are now spawned.
- War Stories: Players should no longer run into a freeze on The Last Tiger during the section Reach German Forward Base.
- Fixed the controller vibration function that wouldn’t properly work on some maps while playing Grand Operations.
UI, HUD, options, and Assignments
- Fixed the flickering issue that could happen on the squad redeploy screen.
- All subtitles in the Combined Arms intro are now triggering correctly.
- Levelling from level 49 to level 50 now properly shows the correct level on the End of Round screen.
- Further fixes for the End of Round Company Coin counter. This should hopefully show the correct value for all players.
Stability and fixes
- Multiple crash fixes and stability improvements.
- PC: fixed a crash that could happen when players changed the resolution multiple times in a row while DLSS is enabled.
- PC: DLSS has been disabled when using DX11 due to stability issues.
- Xbox One: fixed an issue where shotguns dealt less damage than intended.
- PS4: fixed an issue where shotguns dealt less damage than intended.
- PS4: if the player happens to remove the network cable from the console during the map loading screen, they will once again be able to connect to EA Online without having to restart the game.