Star Wars Battlefront 2 was supposed to be one of the biggest and best selling games of 2017, but the game’s reception was met with icy reception last November thanks to EA adding a pay-to-win system to its online multiplayer mode. EA regrets using the loot boxes to force people to play to get an advantage during gameplay.
The Verge had a chance to interview EA’s Patrick Söderlund and he vows that the company will do better in the future when it comes to microtransactions and things of that nature.
He said: “We have taken significant steps as a company to review and understand the mechanics around monetization, loot boxes, and other things in our games before they go to market. For games that come next, for Battlefield or for Anthem, [players have] made it very clear that we can’t afford to make similar mistakes. And we won’t.”
Disney was actually the company that forced EA to remove the pay-to-win system so progression in Star Wars Battlefront 2 is much better than it was at launch. EA is now rethinking how it will implement future microtransactions in its upcoming games including the likes of Battlefield 5 and Anthem. EA cannot afford to make the same mistakes twice!