When you first look at A Plague Tale: Innocence, it’s easy to write it off as a dark puzzle game with a creepy amount rats, but it is so much more.
A Plague Tale: Innocence is a puzzle game that is about using your surroundings and companions to overcome obstacles. For instance, Amicia has a slingshot, which can be used to knock down lanterns. By doing this, you can obtain fire, which can be used to repel rats. She can also use her slingshot to destroy lanterns held by the inquisition, resulting in the rats killing them.
Joining her is her younger brother, Hugo. Asobo Studio made it clear they do not want A Plague Tale: Innocence to feel like a long escort mission, so he will have his own tools. The demo showed him getting behind a fence to grab a candle, which Amicia lit to repel the rats.
In addition to these two, there will be other children that join your quest and they will have their own uses.
One detail Asobo Studio made abundantly clear, is that A Plague Tale: Innocence is a story about relationships. There is the dynamic between Amicia and her brother and the relationship between the children. They teased there will be some dark revelations, including the possibility of a child dying, but these are all done to serve the story. Asobo Studio assured us that even if the story goes in a dark direction, these are choices they made so they can explore how the children deal with the situation. In many ways, it’s about the experience, not the potentially thousands of rats or puzzle.
Currently A Plague Tale: Innocence is set to release towards the end of 2018 for PC, Xbox One and PlayStation 4.