Although 2011 has a very promising line-up of games, car combat fans now have good reason to be less excited than other gamers. David Jaffe has announced that Twisted Metal’s release date has been pushed back into 2012.
Jaffe stated that the game is “just not ready yet” and that Eat, Sleep Play needs more time to polish the game.
He further commented on the unfortunate delay by saying the following:
It sucks bad when games miss their announced launch dates. We’re gamers too and we know how annoying it is. It’s disappointing and frustrating and it really takes the wind out of your sails if you’re a fan that has been looking forward to playing a title for a long time. Thing is, you gotta trust me when I tell you that – with this extra time for tuning and polish – the game is going to be so much better than it already is. And if you played Twisted Metal and liked it at E3 or Comic-Con, or if you get to play it (and you enjoy it) at one of the August shows, just imagine how much more fun the final game will be with some extra time, polish, and love.
With Twisted Metal we plan to ship a multiplayer classic. We plan to ship the best Twisted Metal ever made. We plan to convert a lot of folks who think vehicle combat is a relic best left to 90′s nostalgia. And we plan to explode the belief that the only relevant kind of shooter is a first person one. Most importantly, we plan on treating you – the kind folks who play our game (and pay our bills) – like the VIPs that you are. You only deserve our best and we appreciate your understanding as we take a little more time to guarantee that our best is what we deliver.
While the news has surely saddened long-time fans, it is good to see the amount of dedication Jaffe and his team have to the new Twisted Metal title.
If you’re going to be at Gamescon or PAX Prime, be sure to look out for a playable demo at each convention.