Bethesda has today revealed that Brink will have over 100,000,000,000,000,000 different characters.
Yes that number is so big it is a quadrillion! This is an extremely impressive statistic and really proves the customization side of Brink. Of course with such a big amount the differences do include things such as minor tint variations but it is still a remarkable figure.
Here is how Bethesda managed to get to that colossal figure:
Brink by Numbers
Number of ways to die 45 Lines of dialogue 26,000 Individual weapon sounds 4,500 Voice Packs 8 Minutes of Music 60 Weapon/attachment combinations (not counting Resistance variations or pre-order content) 4963 Unique Security Characters (not counting minor tint variations or body types) 4,530,240 Unique Security Characters (not counting minor tint variations but including body types) 13,590,720 Unique Security Characters (including minor tint variations, but not body types) 15,775,119,360,000,000 Unique Security Characters (including minor tint variations and body types) 47,325,358,080,000,000 Unique Resistance Characters (not counting minor tint variations or body types) 4,530,240 Unique Resistance Characters (not counting minor tint variations but including body types) 13,590,720 Unique Resistance Characters (including minor tint variations, but not body types) 18,307,441,152,000,000 Unique Resistance Characters (including minor tint variations and body types) 54,922,323,456,000,000 Total Unique Characters (including minor tint variations and body types 102,247,681,536,000,00
Brink is to be released across Europe on May 13th on Xbox 360, PlayStation3 and PC.