Following the launch of Rainbow Six Siege on December 1 in North America, gamers can expect Ubisoft to release downloadable content throughout 2016.
Ubisoft plans to support Rainbow Six Siege for at least one year with regular gameplay balancing, tweaks, improvements to features, and detailed patch notes. In addition, Rainbow Six Siege will also have events and competitions, as well as four major content expansions slated for 2016 “that will be playable at no additional cost.”
Each of the expansions that will be released will be divided into seasons and adds one new map and two new operators, complete with a new unique gadget and new primary and secondary weapons. With all of the maps and modes immediately available to players, the new weapons skins will need to be unlocked with Renown, which can be earned while you are playing or purchased with R6 credits (microtransaction?).
Nearly everything you do in Rainbow Six Siege will net you Renown, including winning or losing matches, kills, assists, reviving teammates, playing ranked matches, watching tutorials or completing Daily Challenges (more on those below). Killing teammates will negatively impact your Renown, however, so watch your fire. The developers estimate most players will earn around 1,000 Renown for each hour of gameplay.
Meanwhile, R6 Credits are an optional premium currency that will be available at launch in packs of 600, 1200, 2670, 4920 or 7560. A pack of 600 R6 Credits will cost $4.99 USD, with larger bundles offering more Credits per dollar. In addition to enabling players to buy content rather than spend Renown, you can also purchase Renown Boosters, which will generate Renown more quickly while playing.
Rainbow Six Siege will be available for PS4, Xbox One and PC on December 1 in North America. Check back for our review in the coming weeks.