Sony issued today a new patch for Ultra Street Fighter IV that fixes many of the issues that players have been experiencing over the past week.
The new patch that is now available addresses the menu lag, amongst a number of other problems like Guile and Juri’s disappearing projectiles. In addition, the input lag remains an issue.
Here’s the patch notes:
Version 1.02 notes:
Reduce interface lag within menus
Addressed disappearing projectiles
Fixed Decapre’s teleport animation
Fixed Rolento’s audio glitch (during victory screen)
Fixed missing SFX for Red Focus attack
Fixed Akuma’s stomp SFX not playing
Addressed bottom portion of the ON/OFF text being cutoff under the graphics settings in the Options menu
Removed extra character ¦ that was sometimes displayed in Leaderboards at the end of a player’s name even if they have not set it to be there
Fixed issue when seeking an Arcade match-up with LAN cabled disconnected and then starting up training results in a message ID being displayed
Addressed Online IDs not appearing correctly
Addresses issue when changing the HP bar’s HUD position in Options, the Online ID HUD position does not move with it and is displayed at the default position
Anisotropic Filtering (AF) changes to decrease blur
Fixed appearance of white box after backing out of a command list menu
Addressed Fight Request issue in Arcade Mode
PS4 owners can check out our Ultra Street Fighter IV review to find out if it’s worth your time and money.