Due to the missing shoulder buttons of the PS Vita, Sony decided to use the rear touch pad to replace those controls. Whenever a player decides to open a chest or save, they must use the touch pad at the rear. It’s not really that bothersome to use the touch pad, in fact it does actually work quite well. As for the touch screen at the front, players can make Kratos do his special attacks by pressing the icon on the screen. Yes, the touch screen implementation may not have the most innovative way to play the game, it’s there to compensate of the missing shoulder buttons of the game.
For trophy hunters out there, they will be pleased to hear that both titles does not share the same trophies with the PS3 version. Hunters who are hoping to increase that amount of trophies that they have achieved, they can very well do so in the PS Vita version. Comparing it to the PS3 version trophies, nothing has changed – it’s exactly the same thing as the PS3 version.
With the PS Vita currently lacking games to play, God of War Collection is a game that many will probably buy just to play something on the handheld. It’s a very good game to play to those who have missed out the first two God of War games on the PS2, but for those who have already played and owned the PS3 version of the God of War Collection, you will not see anything new in this portable version. Not unless, you want to play the game once again but this time, at the palm of your hands or wherever you go. It’s a worthy addition to the PS Vita library, just don’t expect that the game is fully optimized for the handheld as it’s not and it’s somewhat disappointing.
[Editor’s Note: God of War Collection was reviewed on the PS Vita. The game was provided to us by the publisher for review purposes.]