In honor of the release of the second episode of The Wolf Among Us last week from Telltale Games, we told you the other day about the player choice percentages from Episode 1 – Faith, including a few differences in two playthroughs we did. As a follow-up we have also looked at the player choices from The Wolf Among Us: Episode 2 – Smoke & Mirrors from two separate playthroughs, one on Xbox 360 and one on PlayStation 3.
With this one having just released, the numbers fluctuate a lot more than they do on the first episode, so these may differ from when you play yourself.
How did you respond to Crane about Snow’s death?
You and 36.3% of players accused him of not caring about her. (Xbox 360 playthrough)
You and 63.7% of players sympathized with him. (PlayStation 3 playthrough)How did you treat the treat the murder suspect?
You and 64% of players persuaded him to talk. (Xbox 360 playthrough with Tweedledee)
You and 36% of players forced him to talk. (PlayStation 3 playthrough with the Woodsman)Did you let Snow come with you to the Trip Trap?
You and 92.4% of players let her make her own decisionHow did you handle Georgie Porgie?
You and 28.7% of players hit Georgie (Xbox 360 playthrough)
You and 71.3% of players did not hit Georgie (PlayStation 3 playthrough)Did you keep punching Beast when he was down?
You and 38.4% of players hit Beast a second time (Xbox 360 playthrough)
You and 61.6% of players did not hit Beast a second time (PlayStation 3 playthrough)
For those that have have not seen them, feel free to read our reviews of both Episode 1 and Episode 2 with the given links.