Following up on the critically disappointing Dragon Age II, Bioware’s latest entry in the series, Dragon Age: Inquisition looks to win back the fans with a larger and more open world. As Game Informer’s cover story, they are releasing information throughout the month, and as a result we now have some new information on the upcoming release. A video interview with game producer Mark Darrah and lead designer Mike Laidlaw showed footage of rideable mounts for the first time in the franchise, with the player riding a horse through a desert environment. It has also been revealed that the player will be able to choose from a number of races for their main character, unlike the last game in the Dragon Age franchise.
After Dragon Age II’s small world, an abundance of which was in caves, Dragon Age: Inquisition will feature a much larger world. It has been said in the past that the development team was taking ideas on such a big world from Skyrim during development. This is likely the reason for the addition of the rideable mounts. While the mounts were not discussed and officially announced in the video interview, Darrah confirmed later on his Twitter that they were in the game.
Another cue taken from games like Skyrim is the addition of the main player-character being able to be a variety of races. In the last two games, the main character could only be human and choose from a few classes. This is a return from the first game where you could make your main character a human, elf, or dwarf. This hopefully means there will be even more to choose from in the new game.
Dragon Age: Inquisition is scheduled for release in Q3 of 2014 for Xbox 360, Xbox One, Playstation 3, Playstation 4, and PC.