When I sat down to play Transformers: Fall of Cybertron, I was expecting an experience similar to that found in War for Cybertron. What I ended up playing was much better. Instead of playing as one of the standard Autobots running and gunning my way through a level, I was able to get my hands on the demo that revolved around Grimlock. Grimlock is a Dinobot that acts as a melee character when he is in robot form and transforms into a giant fire-breathing t-rex when the meter on the screen fills up (more on that later). His level had me facing off against hordes of Insecticons ending with a face-off against Sharpshot.
Playing as Grimlock felt really awesome and using his dino form gave an overwhelming sense of epic power. When in his robot form, Grimlock uses a sword as his primary weapon and a shield as backup to provide defense against your enemies. He has the ability to perform his standard sword combo as well as a finisher move that usually ends with the enemy in different pieces. Kill enough enemies and you will fill a bar on the screen that acts as your “Rage” meter. Filling that meter allows you to transform into a giant robotic t-rex that has its own set of attacks and viscous finishers. It can also spout fire out of its mouth so you can hit those pesky flying targets or roast anything in your path.
It is currently unknown whether Grimlock will be the only playable dinobot or not, but I think it is safe to assume that we will see characters such as Slug and Swoop. While the level I was playing began to get repetitive after awhile, I wasn’t too worried about the game as a whole getting repetitive due to the large roster that the game is suppose to host. This means that there will be a variety in the fighting styles and transformations which will vary it up a little bit. It has already been stated that each character will bring a different unique trait to the table such as Optimus Prime’s control of the Metroplex and the Combaticons ability to combine and transform into Bruticus. Transformers: Fall of Cybertron is set to release August of 2012.