Blizzard has just released a pretty lengthy list of hotfixes for Diablo 3. Many of the changes include class balancing, and as expected the monk class gets hit pretty hard with the nerf bat. The Demon Hunter and the Wizard have also had a few skills downgraded, making them a little bit more squishier.
This patch also saw a lot of bug fixes. Including the fixing of several exploits, also the disconnect bug where you would trade a shield to a follower has been fixed. For the full list of hotfixes check out the patch notes posted below.
Spoiler Warning: If you have not yet completed Diablo III on Normal, some hotfixes described in this list may include spoilers.
Monsters
- Mehtan the Necromancer and his skeletons can no longer be used to kill other monsters which have been kited to their location before or after the “Restless Sands” event
General
- Players will now receive an error message when attempting to remove a gem from an item with no sockets (rather than disconnecting)
- Players will now properly have their casting interrupted when attacked while performing resurrect on a fallen group member
- Resolved over 30 game and service crashes affecting players
Classes
- Demon Hunter
- Active Skills
- Smoke Screen
- Duration reduced from 2 seconds to 1 second (tooltip will still show 2 seconds)
- Skill Rune – Lingering Fog
- Now increases the duration of Smoke Screen to 1.5 seconds (tooltip will still show 3 seconds)
- Smoke Screen
- Active Skills
- Monk
- Active Skills
- Serenity
- Skill Rune – Tranquility
- Duration of immunity granted to nearby allies from crowd control effects reduced from 2 seconds to 1 second
- Skill Rune – Tranquility
- Fists of Thunder
- Skill Rune – Quickening
- Fixed an issue that was causing spirit regeneration to incorrectly trigger off critical hits from other sources, such as Sweeping Wind
- Skill Rune – Quickening
- Mantra of Healing
- Mantra of Healing will now correctly provide only two times the base healing effect for the first 3 seconds after activation, down from four times the base healing effect (tooltip will still show the old value)
- Skill Rune – Boon of Protection
- A maximum absorption amount has been set to 1000 Life. This skill will be redesigned in an upcoming patch.
- Serenity
- Active Skills
- Wizard
- Active Skills
- Arcane Torrent
- Skill Rune – Cascade
- Fixed an issue that was causing Arcane Torrent to fire 3 new missiles per kill instead of only 1 new missile per kill
- Number of simultaneously missiles generated from this rune will now cap at 10 missiles
- Skill Rune – Cascade
- Energy Armor
- Skill Rune – Force Armor
- Amount of damage absorbed from a single attack will now cap at 100% of a player’s maximum Life
- Skill Rune – Force Armor
- Arcane Torrent
- Active Skills
Items
- The chest spawn in the Town Cellar in Alcanus has been changed from a 100% chance to spawn a Resplendant chest to a 50% chance to spawn a Normal chest
- Players can no longer dual-wield two-handed weapons
- Equipping a shield on a follower as a demon hunter will no longer disconnect you from the game.
Encounters
- Players will no longer remain invulnerable to attacks after defeating Diablo.
- Players can no longer become stuck during Diablo’s Shadow Grab ability if a player blinds Diablo while Shadow Grab is being cast.
Quests
- Act I
- Players can now always interact with Karyna during the quest and quest step “Trailing the Coven : Talk to Karyna” when they resume from a save.
- Act II
- The Enchantress will now always appear during the quest and quest step “Shadows in the Desert : Disrupt the Hidden Conclave.”
- Act IV
- Tyrael will now always be present for the in-game cutscene during the quest and quest step “Prime Evil : Climb to the Pinnacle of Heaven in the Silver Spire.”