With only Halo 4 and Fable: The Journey slated for release at some point over the next 12 months, Microsoft Studio’s has been unusually quiet regarding the rest of its 2012 line-up. Courtesy of an interview with Game Informer Magazine, Microsoft Corporate Vice President Phil Spencer states that the fundamental key which determines the future of the Xbox 360 is “quality and impact, not number of releases in a year.”
“Creating core IP (intellectual property), as many first-and third-parties have seen over the years, isn’t an easy thing,” stated Spencer. And it’s the “equal amount of sweat equity and heart” that he feels will drive the company’s games into the future. He added, “It will continue to be something that we focus on with new partners like Crytek and new people that aren’t announced yet. We do think that it’s fundamental that core gamers look at 360 as the place they want to play games.”
Elaborating on what Spencer was hinting at, Crytek is currently working on a Kinect driven fighter titled Ryse and one would hope further details of Microsoft’s as of yet unannounced partners would be revealed soon.