The Playstation Vita has everyone excited to see whether or not it will climb its way to the top of the portable market, or if the skeptics are right. Has the dedicated gaming handheld market been forever changed by smart phones after all?
According to Chris Millar, COO of Fun Bits Interactive, he and his team are excited about the opportunity that is presented to them thanks to the complexity of Sony’s new handheld which will allow gamers to experience a sense of rediscover that many modern games have left to the wayside. The folks at Fun Bits Interactive showed off their latest project, Escape Plan, at Gamescon this past August.
In an interview with EGMi: The Digital Magazine, Millar spoke of getting gamers to learn how to use the Vita instead of being taught how by their game. “One of the things we’re trying to do—since it’s a new device—we want people to enjoy the experience of learning how to use it, which is cool. We don’t want to have to do overbearing tutorials or anything like that,” he said.
“We want people to enjoy the experience and then go, ‘Oh, hey, I can back tap and move things or swipe my fingers to move the camera.’ And then we start moving and layering those mechanics on top of each other in each puzzle to make the game more difficult.” Much like the feeling that many of us had while playing Portal 2 this past summer, Millar feels that there is a large number of gamers out there who truly enjoy getting better at video games through a trial-and-error style of play. “When people hit that “a-ha!” moment, it’s really cool when they see they can create a stairway or just fall through, and it’s a cool exploratory process. It’s great to just watch people as this happens.”