Epic games’ CEO, Tim Sweeney, claims that roughly 60% of the work he does now goes to researching new technologies for the Unreal Engine 4. “This is technology that won’t see the light of day until probably around 2014, but focusing on that horizon enables me to do some really cool things that just aren’t practical today, but soon will be.”
One of the biggest problems that Sweeney and his team face is that they have to anticipate new technologies such as systems that run on as much as 20 cores and graphics that look so realistic you’re convinced you’re watching a movie. He also added “we’re exploring areas of the technology nobody else is really yet contemplating because they’re still a few years away from practicality.”