The upcoming issue of Game Informer is set to reveal a hefty amount of information on Borderlands 2. A lucky person on the Gearbox forums got their hands on the issue already and has decided to share a few key points from the article.
Here they are:
-The players will also have interacting dialogues, similar to those in Left 4 Dead.
-Each manufacturer will have their own visual styling/theme. The purpose of this is to be able to easily identify a weapon’s manufacturer and quality by simple looking at it. No manufacturers will have the same looking gun
-NPC’s will be fully animated and move around their locations, interacting with objects within their locations
-Gearbox wants to make 4 seating standard on each vehicle
-Class mods and Artifacts will be returning
-BL2’s skill tree will maintain the 3 Branch system and have more defined abilities rather than simple stat boosts. It is unknown how many skills will occupy each branch.
-2 Gunzerker Skills were mentioned. One, increases the fire rate of any weapon the longer the trigger is held down. A second, while Dual-wielding, increases accuracy with same class weapons, or doubles damage for different class weapons.
To learn more, be sure to look out for a copy of the new Game Informer in your mail or at your local GameStop soon.
Thanks dubbleutf for the info.